The Walking Dead: Season 2
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About This Game
Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
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Trophies
Trophy Groups
The Walking Dead: Season 2
Completed Episode 1: "All That Remains"
Earned: Apr. 09, 2026, 03:54 PM (UTC)
89.2%
89.2%
Arrived at the shore.
Earned: Apr. 09, 2026, 12:20 AM (UTC)
94.6%
94.6%
Found a campsite.
Earned: Apr. 09, 2026, 12:25 AM (UTC)
91.9%
91.9%
Met new people.
Earned: Apr. 09, 2026, 12:40 AM (UTC)
90.6%
90.6%
Arrived at the cabin.
Earned: Apr. 09, 2026, 12:44 AM (UTC)
90.6%
90.6%
Got what you needed.
Earned: Apr. 09, 2026, 03:30 PM (UTC)
89.7%
89.7%
Took care of yourself.
Earned: Apr. 09, 2026, 03:35 PM (UTC)
89.7%
89.7%
Headed out with the group.
Earned: Apr. 09, 2026, 03:44 PM (UTC)
89.7%
89.7%
The Walking Dead: Season Two Episode Two
Helped someone through a difficult time.
Earned: Apr. 16, 2026, 11:56 PM (UTC)
87.0%
87.0%
Talked to a stranger.
Earned: Apr. 17, 2026, 12:06 AM (UTC)
87.0%
87.0%
Left the cabin.
Earned: Apr. 17, 2026, 12:10 AM (UTC)
87.0%
87.0%
Found a way across the water.
Earned: Apr. 17, 2026, 12:20 AM (UTC)
87.0%
87.0%
Met someone on a bridge.
Earned: Apr. 17, 2026, 12:27 AM (UTC)
86.5%
86.5%
Made it to the ski lodge.
86.1%
86.1%
Settled things with a new friend.
85.2%
85.2%
Completed Episode 2: "A House Divided"
84.8%
84.8%
The Walking Dead: Season Two Episode Three
Arrived at your new home.
83.0%
83.0%
Witnessed a murder.
82.5%
82.5%
Made it through your first day.
82.5%
82.5%
Committed larceny.
82.5%
82.5%
Got beaten down.
82.5%
82.5%
Invited some friends into the compound.
82.5%
82.5%
Gave what you got.
82.5%
82.5%
Completed Episode 3: "In Harm's Way"
82.1%
82.1%
The Walking Dead: Season Two Episode Four
Got separated from the group.
82.5%
82.5%
Learned new survival skills.
82.1%
82.1%
Returned to the meeting place.
81.6%
81.6%
Reached the museum.
81.2%
81.2%
Found the Observation Deck.
81.2%
81.2%
Survived the attack.
81.2%
81.2%
Got back on the road.
81.2%
81.2%
Completed Episode 4: "Amid the Ruins"
81.2%
81.2%
The Walking Dead: Season Two Episode Five
Made it out alive.
80.7%
80.7%
Took a breather.
80.7%
80.7%
Stopped for the night.
80.7%
80.7%
Reached the other side.
80.7%
80.7%
Made it through to morning.
80.7%
80.7%
Reached the terminus.
80.7%
80.7%
Found your way through.
80.7%
80.7%
Completed Episode 5: "No Going Back"
80.3%
80.3%