Monster Menu: The Scavenger's Cookbook
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About This Game
A survival strategy RPG that combines exploration, tactical combat, and cooking mechanics to create the perfect dish of dungeon-crawling adventure! Customize the class, appearance, voice, and pose of your party members, then set off to find food in whatever way you can.
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PlatPursuit Roadmaps are crafted by our team of trophy hunters. Base Game doesn't have one yet — but it could.
Trophies
Monster Menu: The Scavenger's Cookbook
Well done. Condition: Obtain all trophies in Monster Menu: The Scavenger's Cookbook.
0.0%
0.0%
Live. You must live on. Condition: Eat an unknown monster.
Earned: Jan. 27, 2026, 08:58 AM (UTC)
100.0%
100.0%
Chew. Condition: Complete "Orth Ruins."
66.7%
66.7%
Slowly swallow. Condition: Complete "Espher Plains."
16.7%
16.7%
Dissolve with your stomach acid. Condition: Complete "Bentri Forest."
16.7%
16.7%
Absorb nutrients. Condition: Complete "Intesuti Shore."
16.7%
16.7%
Momentary lingering. Condition: Complete "Aynas Swamp."
16.7%
16.7%
Stockpile. Condition: Complete "Iqua Wastelands."
16.7%
16.7%
Carry the nutrients. Condition: Complete "Mount Koa."
16.7%
16.7%
Consume. Condition: Complete "Maskaras Tundra."
16.7%
16.7%
Collect the waste products. Condition: Complete "Ren Ice Peak."
16.7%
16.7%
Excrete. Condition: Complete "Ulinaria Swamp."
16.7%
16.7%
Why? Why is it so...? Condition: Reach 50 floors.
16.7%
16.7%
Ah, at long last! I can finally leave... Condition: Reach 100 floors.
16.7%
16.7%
Nothing to be sad about. Condition: Escape the dungeon without any allies left.
16.7%
16.7%
As long as it's edible. Condition: Eat something really disgusting.
33.3%
33.3%
Food is all about flavor. Condition: Eat something really delicious.
50.0%
50.0%
Not quite enough. Condition: Consume a large amount of calories.
16.7%
16.7%
Why do you still live? Condition: Utter annihilation.
Earned: Jan. 27, 2026, 09:08 AM (UTC)
100.0%
100.0%
A curse? Or perhaps... Condition: Use an altar to receive a curse.
Earned: Jan. 28, 2026, 08:40 AM (UTC)
83.3%
83.3%
Jump all you want, you won't fly. Condition: Jump 1,000 times during expeditions.
16.7%
16.7%
You can probably call yourself a bronze-level adventurer now. Condition: Reach adventurer level 10.
66.7%
66.7%
You can probably call yourself a silver-level adventurer now. Condition: Reach adventurer level 50.
16.7%
16.7%
You can probably call yourself a gold-level adventurer now. Condition: Reach adventurer level 100.
16.7%
16.7%
Life must not be wasted. Condition: Devour a corpse.
Earned: Jan. 27, 2026, 09:19 AM (UTC)
100.0%
100.0%
It's important to not push too hard and rest when you're tired. Condition: Have a rest.
Earned: Jan. 27, 2026, 09:21 AM (UTC)
100.0%
100.0%
Right then! Hopefully it's at least half decent. Condition: Cook something.
Earned: Jan. 27, 2026, 09:02 AM (UTC)
100.0%
100.0%
Can't always go head on. Gotta be crafty. Condition: Craft something.
Earned: Jan. 27, 2026, 09:01 AM (UTC)
83.3%
83.3%
Masterpiece or not, it was made to be used. Condition: Enhance a piece of equipment to its limit.
16.7%
16.7%
Which will you lose? An item or your life? Condition: Exceed your maximum inventory space.
16.7%
16.7%
It might be useful, or maybe not. Condition: Obtain all notes and letters.
16.7%
16.7%
Gotta collect 'em all. Condition: Unlock all item records.
0.0%
0.0%
That's gross... I mean, no, it's all food. Condition: Unlock all food recipe records.
16.7%
16.7%
You'll get by as long as you have a rock. Condition: Unlock all crafting recipe records.
16.7%
16.7%
What's more important than levels? Skills, that's what. Condition: Unlock all skill records.
0.0%
0.0%
Learn about all of them. They've known about you from the start. Condition: Unlock all monster records.
0.0%
0.0%
Use what you got. Condition: Use fists, a sword, ax, spear, and bow over 100 times each.
16.7%
16.7%
I have a bad feeling about this. Run! Hurry! Condition: Satisfy the requirements to make Death appear.
33.3%
33.3%
Can one ever have too many things? ...Oh, look! There's something over there. Condition: Scavenge 700 times in one expedition.
16.7%
16.7%
Worst. Feeling. Ever. Condition: Contract food poisoning.
33.3%
33.3%
What's this skill? "Trophy"...? Condition: Acquire the "Trophy" skill.
16.7%
16.7%
Strange. I feel stronger than before. Condition: Skill growth from nutrients exceeds a certain value.
16.7%
16.7%