Collectors
NA
NA% (30 days)
NA% (30 days)
NA% (30 days)
NA% (30 days)
NA% (30 days)
Trophy |
Details |
Type |
Prodigy
|
PSN
|
Collected |
|
---|---|---|---|---|---|---|
Collect all trophies. |
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33.00% |
0% |
Details | ||
Collect all evidence on Grace's kidnapping. |
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33.00% |
6.6% |
Details | ||
Collect all evidence in Building B. |
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33.00% |
0% |
Details | ||
Collect all evidence in Building C. |
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33.00% |
0% |
Details | ||
Collect all evidence on the ADS heist. |
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33.00% |
0% |
Details | ||
Collect all evidence from the warehouse murder case. |
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33.00% |
0% |
Details | ||
Collect all evidence from J's dying minutes. |
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33.00% |
0% |
Details | ||
Collect all evidence in the kidnappers' hideout. |
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33.00% |
0% |
Details | ||
Collect all evidence on Rose Atkins. |
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33.00% |
0% |
Details | ||
Escape the Asylum. |
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50.00% |
9.4% |
Details | ||
Unlock a hidden memory. |
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33.00% |
0% |
Details | ||
Unlock all hidden memories. |
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33.00% |
0% |
Details | ||
Solve the electricity problem properly and let John Lyndon get his kick. |
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50.00% |
8.9% |
Details | ||
Let Mr. Boyce survive the ADS heist. |
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66.00% |
6.3% |
Details | ||
Sabotage the plumbing to distract ADS security. |
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33.00% |
18.3% |
Details | ||
Scan Albert Hall while he is alive. |
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33.00% |
0% |
Details | ||
Scan Albert Hall's dead body. |
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33.00% |
11.4% |
Details | ||
Distract Walt Kaufmann. |
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33.00% |
0% |
Details | ||
Survive a bad trip in the Asylum garden. |
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33.00% |
6.3% |
Details | ||
Collect all evidence on the secret hideout of the criminal mastermind. |
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33.00% |
0% |
Details | ||
Let a pair of cultists roam free. |
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50.00% |
15.1% |
Details | ||
Collect three ammo clips during one stay in the Asylum. |
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50.00% |
13.4% |
Details | ||
Break into the building where Jasper is held without raising an alarm. |
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33.00% |
0% |
Details | ||
Help Jared escape his captors. |
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33.00% |
0% |
Details | ||
Help Boyce escape the Asylum. |
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33.00% |
0% |
Details | ||
Get John some water. |
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33.00% |
0% |
Details | ||
Eliminate all criminals in the main room of their hideout in 30 seconds. |
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50.00% |
5.7% |
Details | ||
Let Kiddo survive to see the party. |
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33.00% |
0% |
Details | ||
Recognise the living dancer before he attacks. |
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33.00% |
0% |
Details | ||
Let John Keating survive till the Party and confront him on his new beliefs. |
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33.00% |
0% |
Details | ||
Reach the meeting spot in the marshes without raising an alarm. |
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33.00% |
0% |
Details | ||
Recall the aftermath of the kidnapping. |
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50.00% |
8.3% |
Details | ||
Discover the truth about Jasper's murder. |
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50.00% |
7.3% |
Details | ||
Recall your loss. |
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50.00% |
6.9% |
Details | ||
I will always be with you... |
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33.00% |
0% |
Details | ||
Discover the true mastermind behind the kidnapping. |
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50.00% |
6.5% |
Details | ||
Leave the world of memories. |
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50.00% |
6.4% |
Details | ||
Infiltrate a memory without triggering defence mechanisms. |
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33.00% |
5.1% |
Details | ||
Assimilate an enemy. |
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50.00% |
9.1% |
Details | ||
Make peace with Grace. |
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33.00% |
0% |
Details | ||
Say "Good-Bye". |
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50.00% |
5.9% |
Details |