Carbon Engine
Created internally at Limited Run Games, Carbon Engine is a multi-platform development tool that helps different emulators interface with modern hardware. It uses emulation as a base, on top of which the Carbon Engine builds features like UI, rendering, audio, data management, controller inputs, and console-specific SDK features like trophies. It allows Limited Run to put out highly accurate, emulation-based ports of classic games for modern hardware. The engine currently supports legacy content from NES/Famicom, SNES/Super Famicom, Genesis/Mega Drive, Game Boy, Game Boy Color, Game Boy Advance, Game Gear and Master System. Sega CD/Mega CD and PlayStation content is also being worked on.
Engine data sourced from IGDB.
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