Game Engine
Clausewitz Engine
In 2007 the Paradox Development Studio debuted a proprietary game engine, titled Clausewitz (named after the Prussian general Carl von Clausewitz), in Europa Universalis III which has been put to use in every game developed by PDS since. The engine provides a 3D view of part or the totality of the world map, depending on the played game. Sengoku was the first game utilizing the Clausewitz 2.5 engine.
1
Game
5
Versions
469
Trophies
1
Platinum
Engine data sourced from IGDB.
Stellaris: Console Edition
PS4
NA
EU
77
BRZ
35
SLV
13
GLD
1
PLT
—
16
Stellaris: Console Edition
PS5
166
BRZ
8
SLV
6
GLD
1
PLT
—
2
Stellaris: Console Edition
PS4
EU
8
BRZ
7
SLV
3
GLD
—
PLT
—
5
Stellaris: Console Edition
PS4
NA
77
BRZ
35
SLV
13
GLD
1
PLT
—
1
Stellaris: Console Edition
PS4
NA
8
BRZ
7
SLV
3
GLD
—
PLT
—
1