Game Engine
Firebird Engine
For Shadow of Mordor’s sequel, Shadow of War, the studio’s design aspirations were greatly expanded — and we needed an engine capable of supporting them. Enter Firebird, the latest and greatest evolution of our proprietary technology. Among many improvements, Firebird was built to support large-scale battles between massive armies, and supports a substantial expansion of the Nemesis system’s capabilities, allowing it to introduce more variables to its unique orcish cast.
1
Game
1
Version
73
Trophies
1
Platinum
Engine data sourced from IGDB.