Game Engine
Ubisoft Anvil
Ubisoft Anvil (until 2009 known as Scimitar and until 2020 as AnvilNext) is a game engine created in 2007 by Ubisoft Montreal video game developers for use on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Xbox 360, Xbox One, Xbox Series X/S and Stadia.
5
Games
9
Versions
491
Trophies
5
Platinums
Engine data sourced from IGDB.
Assassin's Creed Mirage
PS5
43
BRZ
17
SLV
1
GLD
1
PLT
3.8
284
Assassin's Creed Mirage
PS4
43
BRZ
17
SLV
1
GLD
1
PLT
3.8
57
Assassin's Creed Shadows
PS5
58
BRZ
13
SLV
1
GLD
1
PLT
3.6
200
Immortals Fenyx Rising
PS5
47
BRZ
16
SLV
5
GLD
1
PLT
4.0
177
Immortals Fenyx Rising
PS4
47
BRZ
16
SLV
5
GLD
1
PLT
4.0
84
RIDERS REPUBLIC
PS5
15
BRZ
15
SLV
4
GLD
1
PLT
—
98
RIDERS REPUBLIC
PS4
15
BRZ
15
SLV
4
GLD
1
PLT
—
38
Tom Clancy’s Rainbow Six Extraction
PS4
26
BRZ
13
SLV
3
GLD
1
PLT
—
29
Tom Clancy’s Rainbow Six Extraction
PS5
26
BRZ
13
SLV
3
GLD
1
PLT
—
81