Game Engine
X-Ray Engine
The X‑Ray Engine is a 3D game engine developed by GSC Game World, first released on March 20, 2007. It powered the S.T.A.L.K.E.R. series, supporting DirectX 8.1–11 with features like HDR, deferred lighting, parallax/normal mapping, soft shadows, motion blur, weather effects, and day/night cycles.
2
Games
6
Versions
267
Trophies
2
Platinums
Engine data sourced from IGDB.
S.T.A.L.K.E.R: Clear Sky
PS4
NA
28
BRZ
13
SLV
2
GLD
1
PLT
—
1
S.T.A.L.K.E.R: Clear Sky
PS5
28
BRZ
13
SLV
2
GLD
1
PLT
—
7
S.T.A.L.K.E.R: Clear Sky
PS4
EU
28
BRZ
13
SLV
2
GLD
1
PLT
—
4
S.T.A.L.K.E.R: Shadow of Chornobyl
PS4
EU
30
BRZ
12
SLV
2
GLD
1
PLT
—
7
S.T.A.L.K.E.R: Shadow of Chornobyl
PS5
30
BRZ
12
SLV
2
GLD
1
PLT
—
30
S.T.A.L.K.E.R: Shadow of Chornobyl
PS4
NA
30
BRZ
12
SLV
2
GLD
1
PLT
—
7